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A Commodore C64 Games System (often abbreviated to C64GS) was a console version of the popular Commodore 64 home computer. It was freed by Commodore in 1990 as a competitor in the booming console market. It was exclusively ever freed inside Europe & was the considerable commercial failure.
Bundled software
the C64GS, in the period of its short shelf life, come bundled by using a cartridge sustaining quaternary games: Fiendish Freddy's Big Top O'Fun, International Soccer, Flimbo's Quest and Klax.
Third-party support
Trend lines from either games corporations wwhen limited, as numbers of were unconvinced that the C64GS would exist as a profits in the console market. Ocean Software were the virtually all supportive, offering the wide range of titles, a bit of C64GS cartridge-depending exclusively, offering features within games that would use been impossible in cassette-depending games, others were straight ports of C64 games. Domark and System 3 as well released the total of titles for the body, & conversions of a few Codemasters & Microprose games also appeared.
Problems
A C64GS was plagued using problems from either a commencement. a 1st was that, despite a wealth of package already available in cartridge for C64, a want of a keyboard intended that virtually all may not become utilized by having the console. This intended that populatiin typically bought secondhand C64 software program on cartridge merely to buy that a games were non compatible. Improbably, a C64 version of Terminator 2: Judgment Day was designed for a console, but was involved in the cartridge that compulsory the user to click a key to access the game, giving it unplayable.
To part counter a want of a keyboard, the basic control body for the C64GS was a joystick supplied by Chetah known as the Annihilator. This joystick, when using a standard C64 Ix-pin plug, offered ii independent buttons, sustaining the 2nd button placed on the base of the joystick. This Ennead-pin plug was standard of several systems of a era, & a joysticks were in essence compatible using the ZX Spectrum's Kempston Interface and the Sega Master System. But, when a Sega Master Rules joypads besides offered 2-button control, a routines that handled a 2nd button were different & a joypad may not exist as utilized by owning a C64GS as a replacement. the Cheetah Annihilator joystick was ill built & experienced a short life, & was non widely available, making replacements hard to are by.
Software produced for the C64GS
the software package bundled sustaining a C64GS, a 4-game cartridge containing Fiendish Freddy's Big Top O'Fun, International Soccer, Flimbo's Quest and Klax, was obviously the most well-known on the system. These games, sustaining a exception of International Soccer, were antecedently average tape-depending games, however their structure & control systems (there are no keyboard required) manufactured the children easily-suited to the fresh console. International Soccer was antecedently freed within 1983 in cartridge for the original C64 computer, however compulsory there are no keyboard control.
Ocean produced the total of games for the C64GS, among the two the remaking of Double Dragon (which seemed to be additional linked to a NES version than the original C64 cassette version), Navy SEALS, Robocop 2, Robocop 3, Chase HQ 2: Special Criminal Investigation, Pang, Battle Command, Toki and Shadow of the Beast. It likewise produced Batman The Movie for a console, but this was the straight conversion of the cassette game, evidenced per screens inciting the streaming video player to "press PLAY" that briefly appeared between levels.
Patterns Three besides freed Last Ninja Remix and Myth: History in the Making, although both were as well available in cassette. Domark likewise offered 2 titles - Badlands and Cyberball, which were available on cartidge exclusively.
Across publisher The Disc Company a number of Codemasters and Microprose titles were also reworked & freed for the C64GS. Fun Play featured troika Codemasters titles: Fast Food Dizzy, Professional Skateboard Simulator and Professional Tennis Simulator. Power Play featured threesome Microprose titles: Rick Dangerous, Stunt Car Racer and Microprose Soccer, although Rick Dangerous was produced by Core Design, not Microprose themselves. Stunt Car Racer & Microprose Soccer required to become heavy modified to enable the two to process on the C64GS.
Remarkably, Commodore never produced or even published one title for a C64GS beyond the bundled 4-game cartridge. International Soccer was a simply widely-available game for the C64GS however experienced actually been written for the C64.
Reasons for failure
There were several reasons attributed to the failure of the C64GS:
Unfortunate computer software trend lines. Virtually all existent computer software in cartridge did non work swell sustaining a C64GS, & enthusiasm from either publishers was moo. Ocean Computer software, Codemasters, Patterns Three, Microprose & Domark developed titles for a body, however probably lone because a games were compatible sustaining a original C64, providing the titles by using a commercial safety net just in case the C64GS failed.
A C64 computer. a C64GS was in essence a cut-back version of the original Commodore 64, & the games developed for it can too exist as begin on the original computer. A C64 was already at an low-cost price, & a C64GS was sold for the equivalent. Population favorite to keep using a original C64.
Obsolete technology. A C64 was introduced inside 1982; by 1990 a technology was preceding its prime.
An already sodden console market. A Eighter-bit C64GS entered a market inside 1990 parallel to newly Sixteen-bit consoles like a Sega Mega Drive and the Super Nintendo. A Nintendo Entertainment Patterns & Sega Master Rules were already dominating a market & did sol until in the area of 1992.
Internal hardware
Microprocessor CPU:
MOS Technology 6510 or MOS Technology 8500 (the 6510/8500 existence the limited 6502 with an integrated 8-bit I/O port)
Clock speed: Nought.985 MHz (PAL)
Video devices: MOS Technology VIC-II MOS 6569/8569 (PAL)
16 colors
Text mode: 40×25; user-defined characters; smooth scrolling
Bitmap modes: 320×200, 160×200 (multicoloured)
8 devices faery, 24×21 pixels
Sound devices: MOS Technology 6581/8580 "SID"
3 voices, ADSR programmable.
4 Waveforms: Triangle, Sawtooth, Variable Pulse, Noise
Oscillator Synchronization, Ring modulation
Programmable Purification: High Pass, Low Pass, Band Pass, Notch Filter
RAM:
64 KB (65,535 bytes).
Cipher.Quintet KB Color RAM (1K nybbles)
ROM:
Xx KB , Sevener KB KERNAL, 4 KB character generator providing Two 2 KB character sets)
I/O ports and power supply
I/O ports:
High-quality Y/C (S-Video) (8-pin DIN plug) by owning chroma/luma retired & healthy inside + out, utilized using occasionally Commodore streaming videos monitors (DIN-to-phono plug convertor delivered with monitor).
Composite video (one-signal streaming videos output to monitor involved around afore mentioned Ogdoad-pin DIN plug, & separate integrated RF modulator antenna output, which also carries healthy, to TV in an RCA socket)
Deuce × screwless DE9M game controller ports (Atari 2600 de facto standard, supporting one digital joystick each
Cartridge slot (slot for edge connector with 6510 CPU address/data bus lines & control signals, also when GND and voltage diaper pins; utilized for program modules)
Power supply: 5V DC & 9V AC from either external "monolithic power brick", connected to computer's Seven-pin female DIN-connector
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